Dante\'s Inferno Interview: Of Marketing and Gods of WarWe chat with Jonathan Knight, the executive producer of EA\'s Dante\'s Inferno about the game\'s unique marketing, how it\'s harder than it looks to create a game \'God of War\' and why his take on the classic poem may not be a lasting part of the story of Dante\'s work. It was an interesting discussion, and proved that the game may not be as easily...